Who said that projection mappings have to be on huge buildings with gorgeous 3d rendering? “Tiny People Tribe” takes us away from that with its simple take on mapping and its great use of story telling. The film is based on Japanese folklore of the Ainu in northern Japan, which tells of a race of tiny people “Colobockle” who live amongst humans without being hardly noticed. (more…)
Vortical Filament draws its inspiration from a number of historical sources. The photographic series: Geometrie Experimental by the early scientific photographer Etienne Jules Marey, German physicist Franz Melde’s famed experimental device to demonstrate standing waves on a string, and the lost tradition of the Baroque Tornitori (the craft of turning).
cuboino is a tangible, digital extension for the marble-game cuboro.
It consists of a set of cubes that are seamlessly compatible with the cuboro cubes. In contrast to the passive cuboro cubes, cuboino modules are active parts of a digital system consisting of sensor cubes, actor cubes and supply cubes.
As a part of UCLA Department of Architecture and Urban Design (A.UD) advanced design studio course “Architectural Intelligence: Exploring Space as an Interactive Medium”, researchers Refik Anadol, Raman Mustafa, Julietta Gil and Farzad Mirshafiei created The Aether Project, an immersive interactive environment that seamlessly combines robotic actuation, formal transformation and real time projection mapping controlled by a sensory input device. (more…)
Bubbles Cellar is an imaginative interactive installation that transforms the act of blowing and shadows into a simple but playful interpretation of blowing bubbles.
I remember one of the first things my lecturer Andreas told me is that everything could be explained with Mathematics. Betrand Russell articulates this eloquently. (more…)
30’000 plastic bags, 16 ventilators
One Second on the Internet is a visualization of the operations happening on the internet. What I like about it is that in your face approach, overwhelming one with the quantity of things.
The series comprising two dresses, made of photoluminescent thread and eye tracking technology, is activated by spectators’ gaze. A photograph is said to be “spoiled” by blinking eyes – here however, the concept of presence and of disappearance are questioned, as the experience of chiaroscuro (clarity/obscurity) is achieved through an unfixed gaze.